The Lynx is the starting fighter class of the Federation, and it is a T1 Tackler fighter. It starts off with factory default rail guns (T1) however it can be upgraded with assault lasers or plasma cannons.
Special Module and Additional specs
Energy consumption of Tackler modules decreased by 20%
Reward bonus: 0%
Synergy stages: 2 (7500 pts.)
Special Module
Energy cost: 40
Cooldown: 60 sec
Ship becomes invisible for 18 seconds
Invisibility is disrupted by damage, usage of weapons and modules or enemy ships being too close
Specs
Hull and Shields
Shields
Hull
Thermal
Kinetic
EM
Regen.
Value
Thermal
Kinetic
EM
Regen.
Value
10
40
-20
48 pts./s
3360
25
-5
55
0 pts./s
4000
Energy and Sensors
Energy
Sensors
Value
Regeneration
Sensor range
Target lock time
440
85,3 pts./s
3250 m
1,8 s
Speed, Maneuverability and Acceleration
Speed
192 m/s
Reverse Speed
70 m/s
Horizontal Strafe
70 m/s
Vertical Strafe
70 m/s
Acceleration
10.8 m/s2
Afterburner Speed
336 m/s
Afterburner energ. use
90 en/s
Roll
66 deg/s
Yaw
72 deg/s
Pitch
72 deg/s